﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CqusInfo.RAL.Interaction
{
    /// <summary>
    /// tb_Game  游戏表
    /// </summary>
    public class GameModel
    {
        public string c_vc_gId { get; set; }
        public string c_vc_userName { get; set; }
        public string c_tx_URL { get; set; }
        public Int32 c_i_type { get; set; }
        public DateTime c_dt_dateTime { get; set; }
        public bool c_b_isDel { get; set; }

        /// <summary>
        /// 无参构造函数
        /// </summary>
        public GameModel()
        {

        }

        /// <summary>
        /// 有参构造函数
        /// </summary>
        /// <param name="gId">tb_Friends_Group ID</param>
        /// <param name="userName">用户名</param>
        /// <param name="URL">游戏路径</param>
        /// <param name="type">类型（0：脑筋急转弯1：数字逻辑2：flash小游戏）</param>
        /// <param name="dateTime">创建时间</param>
        /// <param name="isDel">是否删除</param>
        public GameModel(string gId, string userName, string URL, Int32 type, DateTime dateTime, bool isDel)
        {
            this.c_vc_gId = gId;
            this.c_vc_userName = userName;
            this.c_tx_URL = URL;
            this.c_i_type = type;
            this.c_dt_dateTime = dateTime;
            this.c_b_isDel = isDel;
        }
    }
}
